USD Conference Systems, The 2nd International Conference on Mathematics, its Applications, and Mathematics Education (ICMAME) 2024

Font Size: 
Validation Analysis of Digital Puzzle Game Media With A Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
Eem Kurniasih, Pukky Tetralian Bantining Ngastiti

Last modified: 2024-08-05

Abstract


Early childhood in the era of digital development is in a unique process of growth and development. Children have growth and development patterns (fine and gross motor coordination), thinking power, creativity, language and communication, which are included in intellectual intelligence, emotional intelligence, spiritual intelligence, according to the child's growth and development level. The purpose of the results of this study is to produce a product in the form of a digital puzzle game media with arithmetic operations material approach Realistic Mathematics Education (RME) for Kindergartens. The method in this article uses 4 stages, namely 1) potential and problems, 2) data collection, 3) product design, 4) design validation. The output that has been achieved in this study is that a valid digital puzzle game based of RME product is produced on validity tests from material experts and media experts. Based on the results of the average assessment obtained from material experts that is equal 89.43% and the average assessment of media experts is equal 91.64%. From the results of the two validators, a total average was obtained 90,54%, so it can be concluded that the digital puzzle game based of RME media is suitable for use by kindergarten students.


Keywords


arithmetic operations; kindergarten; realistic mathematics education

slot online slot gacor slot